Monday, 9 May 2016

Studio Brief 2 - Research - Tarzan

Tarzan is ne of my favourite animated features. I am also a fan of Glen Keane, who is a well know and respected Disney animator. I quite like the sort of system that Disney used to use where only one person was animating a certain character. It makes all the characters distinct and different because of the drawing techniques from the animators themselves.



One of the main aspects of the character design from Tarzan that I enjoy the most is the life drawings. The anatomy of a human was compared to the movements of animals such as gazelles, gorillas and lions/tigers because Tarzan is surrounded by all these creatures, he is shown to have developed certain characteristics from various animals.


I enjoy life drawing a lot, and the importance of life drawing when developing a human character is something I hope to learn. I have never really applied life drawing when creating characters before.


Here is a perfect example of how the sketchers would compare the character to certain poses of animals that mimicked his movement. 

I really like how the main focus of these sketches were to get down the line of action they wanted to create, and also the sense of movement.



I like the impressions of tension and weight that is created from these sketches of the character. His body is muscle and often tense from the movements he makes.

Creating visual studies of anatomy like this one was clearly helpful in developing the character because of how much muscle definition and strong bone structure the character has. This is probably something I will practice when designing characters with strong muscles and defined structure.



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